white_dune

white_dune is a graphical VRML97 editor, simple 3D modeller, and animation tool.
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white_dune Ranking & Summary

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  • Rating:
  • License:
  • GPL
  • Price:
  • FREE
  • Publisher Name:
  • Stephen F. White
  • Publisher web site:
  • http://www.csv.ica.uni-stuttgart.de/vrml/dune/

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white_dune Description

white_dune is a graphical VRML97 editor, simple 3D modeller, and animation tool. White_dune is a low level VRML97 tool for Unix/Linux/MacOSX and M$Windows.white_dune can read VRML97 files, display and let the user change the scenegraph/fields.Unlike most highlevel tools, it uses a light model based on the VRML97 standard.White_dune is not complete yet, especially in the 3D preview window. But even if you do not see the node/field in 3D, you can graphically change the values.White_dune is a simple NURBS/SuperFormula 3D Modeller, but it do not have tools to change polygon meshes (VRML IndexedFaceSet nodes) that can be taken seriously (yet).IndexedFaceSet nodes can be created via conversion from NurbsSurface nodes oder SuperFormula PROTOs or by "pure VRML97" export, but for some tasks you may prefer to work with a polygon mesh 3D modeller with VRML97 export and rework the results (e.g. color, texture, lightning, animation, interaction....) in white_dune. Requirements: · The usage of a 3D hardwareaccelated graphicscard with OpenGL driver support will speedup things · Most OpenGL implementations require at least a color depth of 15 Bit (with exceptions e.g. a SGI Indy workstation with IRIX works good with a 8 Bit only graphicscard) What's New in This Release: · A crash in mesh creation of cylinder was fixed. · Wrong conversion when importing X3D files into VRML files was fixed. · Texture rendering with alpha channel was added to the jME export example.


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