Greenfoot

An integrated development environment
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Greenfoot Ranking & Summary

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  • Rating:
  • License:
  • Freeware
  • Price:
  • FREE
  • Publisher Name:
  • Poul Henriksen and Michael Klling
  • Publisher web site:
  • http://www.greenfoot.org/

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Greenfoot Description

An integrated development environment Greenfoot is an integrated development environment that makes it easy to write games and simulations in Java.It comes with a broad range of demo scenarios and documentation that gets newcomers started very quickly. Greenfoot may be used to learn or teach programming, or just to write a cool game and maybe put it up on a Web site. (it can export the game to a Web page).The project was originally developed for school age learners, but is now used by all age groups. Requirements: · Java 2 Standard Edition Runtime Environment What's New in This Release: · Fixed bug: Export to application failed with an exception. · Fixed bug: Could not open documentation for Actor and World. · Greenfoot project files can now be associated with the Greenfoot application, so that you can open a scenario by double clicking the scenario's greenfoot.project file. · Added new method: GreenfootImage.drawShape(Shape). · Removed 'greenfoot' directory from the scenario directory. · Improved the time it takes to export to the Gallery. · Improved performance for scenarios that do not use the Greenfoot collision detection methods. · Fixed problem with Actor and World appearing as not compiled when upgrading a scenario created with a previous version of Greenfoot. · Fixed bug in Greenfoot.delay(): It didn't delay at all when call interactively. · Made a few methods and fields in the World class package protected. They were accidently made public in version 1.5.0. Greenfoot API changes: · Removed Actor.getWidth() and Actor.getHeight(). Use getImage().getWidth() and getImage.getHeight() instead. · Removed World.setTiled() and World.isTiled(). · The methods stopSimulation(), startSimulation() and setSimulationSpeed() in the Greenfoot class have been renamed to start(), stop() and setSpeed(). · Added GreenfootImage.setTransparency() and GreenfootImage.getTransparency(). · Added callback methods to detect when execution is started and stopped: World.started() and World.stopped(). · Made Greenfoot case sensitive when dealing with names of sound and image files. · Most intesection tests now correctly use the rotated bounding box of actors. · Actor.getObjectsInRange() now uses cells instead of pixels as the unit for the range. · Changed behaviour of World.getBackground() so that it returns an image with the same size as the world. · Fixed problem with Actor and World appearing as not compiled. · Greenfoot API documentation is now included with the distribution. · When exporting to the Greenfoot Gallery with source code, the tag 'with-source' is automatically added. · Improved window handling (bringing windows to front) · Method call no longer lock UI · Bug fix: Speed setting was not alwasy correctly exported · Bug fix: IllegalMonitorStateException in Greenfoot.delay · Various other bug fixes · Added interface translations: French, Greek, Italian Gallery related improvements: · Notify user when overwriting existing scenario on Gallery. · Dialog boxes in applets no longer freeze the browser. · Add tags when exporting to Gallery. · When "Locking" the scenario, disable moving of objects with the mouse. · Option to include source code when exporting. · Title-field to change the name of a scenario as it is seen on Gallery. · Fixed bug: submitting scenario with a multi-line description broke the scenario. · "Get" objects from inspector/method result into the world. · Speed slider range is changed. · # And a lot of bug fixes...


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