Torque

Investigate how torque can cause an object to rotate
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Torque Ranking & Summary

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  • Rating:
  • License:
  • GPL
  • Price:
  • FREE
  • Publisher Name:
  • University of Colorado
  • Publisher web site:
  • http://phet.colorado.edu
  • Operating Systems:
  • Mac OS X 10.4 or later
  • File Size:
  • 1 KB

Torque Tags


Torque Description

Investigate how torque can cause an object to rotate Torque is a free simulation where you can investigate how torque causes an object to rotate. Discover the relationships between angular acceleration, moment of inertia, angular momentum and torque. Here are some key features of "Torque": · Determine the relationship between the applied force, frictional force (of the brake) and the torque · Write an equation that relates the torque required to the radius at which the force is applied · Decribe in your own words the relationship between torque and the moment of inertia · Write an equation that relates the moment of inertia to the angular velocity · Show that Angular momentum is conserved with examples of a bug traveling on a rotating platform. Requirements: · Java 1.5 or later What's New in This Release: · improvements for layout in torque modules · Moved the platform to the right so it's not obscured by the control panel, see #1092 · improve behavior on screen size increase, share extra space equally between graphs and play area, see #1092 · converted checkboxes to multiline and removed extra padding to get clear button to fit on the screen at 1024x768, see #1092 · fix layout for torque simulation, remove unused PhetApplicationConfig subclasses, cleanup, see #1092 · improve layout for 1024x768 resoultion, see #1092


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