EZPhysicsGenerate real game character movement with this tool | |
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EZPhysics Description
EZPhysics integrates the Ogre 3D graphics library with the ODE physics library. The application's main goal is to breath life into 3D game characters by animating them using robotics control methods rather than playing pre-cooked motion sequences. Most games use simulated physics to animate scenes such as explosions and ragdolls, car steering and plane flying. However, human characters and monsters don't "really" walk and jump in games. Using EZPhysics, you can build animated characters that really interact with the environment using the closed loop control techniques as do real robots. It can also be used to develop complex motions for legged robots
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