OpenGL Mistake No.2OpenGL Mistake No.2 | |
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OpenGL Mistake No.2 Ranking & Summary
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- License:
- Freeware
- Publisher Name:
- Niall Moody
- Operating Systems:
- Windows All
- File Size:
- 456 KB
OpenGL Mistake No.2 Tags
- draw OpenGL sphere modulate OpenGL library OpenGL driver OpenGL application use opengl opengl implementation OpenGL Mistake learn OpenGL OpenGL test modulate vertices spherical harmonics opengl gui OpenGL Text OpenGL development OpenGL Component avoid mistake mistake OpenGL extensions OpenGL support OpenGL Extension opengl framework OpenGL drawer OpenGL visualization Test OpenGL OpenGL example OpenGL screensaver recording mistake OpenGL demostration OpenGL texture OpenGL debugger OpenGL simulation OpenGL Plugin OpenGL Surface OpenGL Shading Language
OpenGL Mistake No.2 Description
Well, I was trying to draw a sphere so I could modulate the vertices using spherical harmonics, but as you can see, it didn't turn out quite right. The vertices are in the right place, but I haven't been able to connect them to form polygons correctly. Anyway, it's written with wxWidgets again (v2.5.3 in this case). Oh, and if you press space, it'll change how the sphere's drawn (the 4th is my favourite one).
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